AIAny
Icon for item

PhysicalAI-WorldModel-Synthetic-Digital-Human-Scenes (SDG-SynHuman)

Large-scale synthetic video dataset of 236,937 1080p clips (≈5,841 hours) of digital humans with per-frame metric depth and camera parameters — built as a controllable supplement for world-model pretraining, camera-motion generalization, and geometry-aware physical-AI research.

Introduction

Most video datasets trade scale for deterministic geometry: large real-world collections have diversity but limited ground-truth depth and camera metadata, while small synthetic corpora provide perfect supervision but limited variety. SDG-SynHuman flips that tradeoff by delivering both scale and structured, deterministic geometry at world-model training scales.

What Sets It Apart
  • Paired geometry + photorealism at scale: 236,937 clips (~5,841 hours) rendered at 1080p/30fps with metric depth and per-frame camera intrinsics/extrinsics. That pairing lets models learn geometry-aware representations without costly real-world depth capture.
  • Rich, controllable variation: 4,050 digital-human assets, 8,184 animations, ~400 distinct environments (198 indoor + 200 outdoor), and 14 camera-motion scenarios. The dataset intentionally samples camera trajectories and secondary motion layers (breathing, drift, shake, etc.) to evaluate camera-motion generalization and robustness.
  • Simulation-first provenance: everything is procedurally generated via NVIDIA’s Synthetic Data Generation pipeline and USD scene graphs, so annotations are deterministic, reproducible, and free of PII or real-subject imagery.
  • Designed for world-model workflows: data packaging includes contiguous clips (60–120s), lossless metric depth, per-sample camera JSON, and scene metadata — enabling experiments in pretraining, post-training, and ablation studies where control over camera and scene factors matters.
Key Capabilities
  • Geometry-supervised video pretraining: paired RGB + metric depth + camera parameters enable training of depth-aware video encoders, self-supervised world models that factor camera motion, and methods that require metric supervision for physical reasoning.
  • Camera-motion evaluation and domain gap studies: the explicit primary/secondary motion taxonomy (static, egocentric, tracking, flythrough, arc, zigzag, birdseye, plus breathing/drift/shake, etc.) makes it straightforward to measure a model’s sensitivity to camera behaviors and to create controlled generalization tests.
  • Scale for foundation models: with hundreds of thousands of temporally coherent clips and ~631M RGB frames, the dataset is sized for pretraining or large-scale fine-tuning of video foundation/world models.
Who It’s For — and Tradeoffs

Great fit if you are: researchers or engineers training or evaluating video world models, depth-aware video encoders, camera-control generalization, or physical-AI agents that need deterministic geometry and repeatable scene configs. The dataset's structured metadata simplifies synthetic-to-real transfer studies and ablation experiments on camera and scene factors.

Look elsewhere if: your target task strictly requires real-world appearance statistics (e.g., subtle sensor noise patterns, real human idiosyncrasies) for final deployment; the dataset is intended as a complementary synthetic corpus and the authors explicitly recommend validating on representative real data before production use. Also avoid for biometric identification or real-person surveillance tasks — the dataset is synthetic and not intended for those uses.

Where It Fits

Use SDG-SynHuman as a high-fidelity synthetic supplement during pretraining/post-training or when you need deterministic ground-truth depth and camera metadata at scale. For final validation, pair with real-world benchmarks to measure domain gap and robustness.

Information

  • Websitehuggingface.co
  • AuthorsNVIDIA Corporation
  • Published date2026/04/28

Categories

More Items

Hugging Face

Multimodal real-robot dataset of 28,993 teleoperated bimanual manipulation demonstrations (~300 hours) with synchronized multi-view RGB/tactile videos, 65D robot state/action, 60D fingertip tactile signals, and temporally aligned language segments; intended for imitation, visuomotor and visual‑tactile research, CC BY‑NC 4.0 (non‑commercial).

Hugging Face

Benchmark dataset for bilingual (Chinese/English) visual document image editing with 3,506 examples covering 1,578 text edits and 1,928 table edits. Each example pairs input and target images with editing instructions, region masks, and structured annotations for OCR-level evaluation.

GitHub

Charting engine and interpretation dataset for Zi Wei Dou Shu (Purple Star Astrology): deterministic natal chart algorithm, Four Transformations, pattern rules, and large v3/v4 interpretation datasets. Code MIT and data CC BY 4.0; judgment library and AI backend are closed.