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UrbanGround: From Local Perception to Spatial Agency in a Real-Scale City

Provides a real-scale 3D Hong Kong sandbox to evaluate whether multimodal LLM agents can turn local street-view perception into sustained spatial action, supporting closed-loop first-person interaction, an interactive map, and controlled tests of grounding, long-range navigation, and robustness.

Introduction

Urban environments demand that perception, memory, and action compose over long horizons—small visual recognitions must reliably guide navigation and safe movement across kilometers and changing conditions. UrbanGround makes that composition testable by embedding agents in a physically constrained, territory-scale 3D replica of Hong Kong and exposing a closed-loop interface that combines first-person street view with an interactive map.

Key Findings
  • Contemporary MLLM agents reliably perform atomic visual tasks (recognition, short-range spatial reasoning). So what? These strengths mean agents can answer local spatial questions and handle immediate scene understanding, but this does not imply robust navigation.
  • Orientation and pedestrian-aware movement remain unreliable. So what? Agents often fail to plan or adapt motion considering dynamic pedestrians and route constraints, producing unrealistic or unsafe trajectories in realistic urban settings.
  • Failures compound over extended exploration: local skills do not naturally compose into sustained goal-directed behavior. So what? Small perception or decision errors accumulate without effective correction mechanisms, causing long-horizon task success to drop sharply as distance and ambiguity increase.
  • The sandbox enables controlled perturbation studies (route availability, pedestrian motion), revealing which breakdowns come from perception, planning, or environment nonstationarity rather than single-step errors. So what? This diagnostic ability helps prioritize research directions (e.g., persistent localization, corrective replanning, pedestrian-aware policies).
Who it's for and tradeoffs

Great fit if you study embodied multimodal agents, long-horizon urban navigation, or robustness diagnosis in realistic city-scale settings. UrbanGround is useful for researchers who need a physically constrained, attribution-ready environment where trajectories, observations, and map state can be replayed and analyzed. Look elsewhere if you only need toy navigation tasks, pure image benchmarks, or lightweight synthetic maps—UrbanGround’s fidelity and scale come with higher setup complexity and computing cost, and it focuses on diagnosis rather than turnkey agent packages.

Where it fits

UrbanGround sits between small-scale street-view tasks and abstract simulators: it preserves real-world geospatial structure at territory scale while exposing instrumented interaction for systematic failure analysis. It is intended to complement, not replace, focused simulators or training platforms by surfacing the gap between local perception competence and sustained spatial agency.

Information

  • Websitearxiv.org
  • AuthorsTianjie Ju, Zheng Wu, Yueqing Sun, Yuhan Cui, Bobo Li, Shengqiong Wu, Pengzhou Cheng, Haodong Zhao, Zongru Wu, Xinbei Ma
  • Published date2026/08/27

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